Sunday, April 13, 2008

Memory

FORM 4

1. RAM

a) Definition
b) Function

2. Types of RAM

a) DDRAM
b) SDRAM


3. ROM

a) Definition
b) Function

Types of ROM

a) PROM
b) EEPROM
c) EPROM

Processor

FORM 4

What is processor ?

Types of processor :

a) Pentium ( year of produced, Manufactured, Clock Speed)
b) Pentium 2 ( year of produced, Manufactured, Clock Speed)
c) Pentium 3 ( year of produced, Manufactured, Clock Speed)
d) Pentium 4( year of produced, Manufactured, Clock Speed)
e) Pentium D ( year of produced, Manufactured, Clock Speed)
f) Core 2 Duo ( year of produced, Manufactured, Clock Speed)
g) AMD Athlon ( year of produced, Manufactured, Clock Speed)
h) AMD Duron ( year of produced, Manufactured, Clock Speed)
i) AMD Sempron ( year of produced, Manufactured, Clock Speed)
j) Celeron ( year of produced, Manufactured, Clock Speed)
h) Xeon ( year of produced, Manufactured, Clock Speed)

Find these information and write into your note book

Processor

Motherboard

FORM 4

Find information about :

a) definition motherboard
b) types of motherboard
c) ports and connector
d) CPU
e) expansion slot
f) RAM slot

Draw a simple diagram of motherboard

Output

FORM 4

Find information about this item, and write into your note book.

1. Definition output
2. Definition output device
3. Find function of these output device :

a) monitor
b) printer
c) speaker
d) headphone
e) plotter

Tuesday, February 26, 2008

Input Device

Find information of these input devices.

1. Keyboard ( types & function)
2. Mouse ( types & function)
3. Trackball ( types & function)
4. Touch pad ( types & function)
5. Pointing Stick ( types & function)
6. Joystick ( types & function)
7. Stylus pen ( types & function)
8. Touch screen ( types & function)
9. bar code reader ( types & function)
10.Microphone ( types & function)
11.Digital camera ( types & function)
12.Webcam ( types & function)
13.Scanner ( types & function)
14.Biometric Input ( types & function)

Write the answer in your note book.
Dateline : During classes

Sunday, February 17, 2008

Form 5 - User Interface Principles

Multimedia - User Interface Principles

Find information about following topics, write into your note book.

1. Define User Interface

2. Types of user interface ( 20 types)

3. Principles of user interface design

3.1. first law
3.2. second law

4. Principles, description and example

Form 4 Assignment (18 February 2008)

Computer Security

Define :
1. Cryptography
2. Encryption
3. Decryption

Please write in your note book.
Dateline : one hour during class

Tuesday, February 12, 2008

Assessment for Form 5

This is the assessment for Form 5, in Multimedia topic.

Task : Scrap Book

Make a scrap book, at least 5 pages, about Immersive Multimedia in Various Field. The scrap book must contain definition, field. images, explanation about image, reference where you get the images, and reference for all information u got.

Format Scrap Book
1. Front Page : Title (Immersive Multimedia), Name, Class
2. Second page : Definition of Immersive Multimedia
3. Third to unknown page : image + explanation + reference
4. Last page : References

You must write on your own, CANNOT print.

Dateline : 22 February 2008

Monday, February 4, 2008

Immersive Multimedia

Definition

surround sound, interactive user-input and other factors such as simplicity,
functionality and potential for enjoyment. New technologies are currently under
development which claim to bring realistic environmental effects to the players'
environment - effects like wind, seat vibration and ambient lighting.

http://en.wikipedia.org/wiki/Immersive_digital_environment


Other Definition

Immersive Multimedia

These terms refer to computer-generated simulation of reality with physical, spatial and visual dimensions. This interactive technology is used by architects, science and engineering researchers, and the arts, entertainment and video games industry.

Virtual reality systems can simulate everything from a walk-through of a building prior to construction to simulations of aircraft flight and three dimensional computer games.

Immersive technologies and virtual reality are powerful and compelling computer applications by which humans can interface and interact with computer generated environments in a way that mimics real life sense engagement.

Although mostly known for its application in the entertainment industry the real promise lies in such fields as medicine, science, engineering, oil exploration, data visualization and the military to name just a few.

As 3D and immersive technology becomes more integrated and available for a wide range of applications. It l requires well-designed user interfaces and innovative content for the next generation of computer games and integrated technology like mobile devices, distributed web systems and desktop applications.

Example of websites using Immersive Multimedia
Celcom


Multimedia Immersif

Istilah ini merujuk kepada simulasi janaan komputer yang menghasilkan realiti dengan fizikal, dimensi ruang dan visual. Teknologi interaktif ini digunakan oleh arkitek-arkitek, para pengkaji sains dan kejuruteraan, kesenian, hiburan dan industri permainan video .

Sistem realiti maya dapat menghasilkan simulasi daripada berjalan menembusi sesebuah bangunan sebelum pembinaan hinggalah simulasi-simulasi bagi penerbangan pesawat dan permainan komputer trimatra (3 dimensi - 3D)

Teknologi immersif dan realiti maya amat berkuasa di mana manusia boleh berinteraksi dengan komputer melalui antaramuka dalam menghasilkan persekitaran yang melibatkan peniruan cara kehidupan sebenar.

Walaupun aplikasinya diketahui lebih menjurus dalam industri hiburan, keupayaan sebenarnya terletak dalam bidang-bidang perubatan, sains, kejuruteraan, penerokaan dan carigali minyak, pemaparan data dan untuk kegunaan ketenteraan.

Teknologi 3D dan teknologi immersif menjadi semakin bersepadu dan boleh didapati untuk berbagai jenis penggunaan. Ia memerlukan rekabentuk antaramuka yang baik serta kandungan yang inovatif dalam penghasilan permainan komputer generasi akan datang dan penggunaan teknologi bersepadu seperti dalam alat-alat mudah-alih, sistem-sistem agihan jaringan dan aplikasi-aplikasi komputer meja.

Sunday, February 3, 2008

Form 4 Assessment

To all form 4 IT and 4 T students :

This is the first assessment for the SPM 2009.

Choose one of the topics above :
1. Virus
2. Phishing
3. Hacking
4. Worm
5. Spyware
6. Malware
7. Salami Attack
8. Trojan Horse

--> written assignment (Individual Assignment) :
a) write a note of one the topic you choose
b) pages : at least 3 pages
c) content : introduction, content of topics, conclusion, reference)

--> PowerPoint Presentation ( Group Assignment) :
a) form a group of 4 or 5
b) Choose one topic to build presentation
c) Content : At least 5 slides -- ( introduction, content of topic, conclusion, reference)
d) Present in front class ( all members must present )
e) Dateline : One week

PLEASE DO IT PROPERLY BECAUSE IT WILL COUNT TO YOUR SPM MARKS

Mulmedia : Hardware

Form 5 assignment

Identify hardware that can be used to produce multimedia products :

1. Scanner ( what is it and it function, brand)
2. Video camera ( what is it and it function, brand)
3. Camera ( what is it and it function, brand)
4. Audio device ( what is it and it function, brand)
5. Video capture device ( what is it and it function, brand)

Mulmedia : Hardware

Form 5 assignment

Identify hardware that can be used to produce multimedia products :

1. Scanner ( what is it and it function, brand)
2. Video camera ( what is it and it function, brand)
3. Camera ( what is it and it function, brand)
4. Audio device ( what is it and it function, brand)
5. Video capture device ( what is it and it function, brand)

Multimedia Element

To all form 5 IT students, please find the answer of these question :

Find information of :

1. Text ( font, size)
2. Graphic (definition & example : jpeg, jpg, raw, gif, tiff, png, bmp)
3. Audio (definition & example : mp3, wav, mid, ra, rm, wma)
4. Video (definition & example : wmv, mp4, 3gp, avi, mov, asf, dat, mpeg)
5 Animation (definition & example : swf, flash)

Write in your notebook.

Dateline : One week

Multimedia Element

To all form 5 IT students, please find the answer of these question :

Find information of :

1. Text ( font, size)
2. Graphic (definition & example : jpeg, jpg, raw, gif, tiff, png, bmp)
3. Audio (definition & example : mp3, wav, mid, ra, rm, wma)
4. Video (definition & example : wmv, mp4, 3gp, avi, mov, asf, dat, mpeg)
5 Animation (definition & example : swf, flash)

Write in your notebook.

Dateline : One week

Monday, January 14, 2008

Form 5 Assignment

To all form 4 ICT's student, this is your first task in the ICT and Society topics. Please write the answer in your notebook.

Question :
Find definition of these term :
a) multi
b) media
c) multimedia

Define :
a) linear multimedia
b) non-linear multimedia

Dateline : during classes

Form 4 Assignment

To all form 4 ICT's student, this is your first task in the ICT and Society topics. Please write the answer in your notebook.

Question :
Find definition of these term :
a) Information
b) Communication
c) Technology
d) Information Communication and Technology

Tips :
- use the selected website to find the answer
- must write down where you find the answer (specific URL)

Dateline : during classes

Sunday, January 6, 2008

Welcome back

Assalamualaikum , greeting to all my student,

Welcome back to school, i hope you had a very nice holiday, and happy with your family and friends. Sesi persekolahan telah bermula, anda kini meningkat umur lagi setahun, jika tahun lepas 16 tahun, kini anda sudah menjangkau 17 tahun. Jadikan peningkatan umur itu seiring dengan peningkatan akal fikiran dan sikap yang lebih matang dalam pembelajaran.

Kepada pelajar 4 A dan 4 P yang telah menyiap dan menghantar tugasan, TAHNIAH saya ucapkan, anda telah mendapat 10 markah untuk Ujian 1 akan datang. Kepada yang belum, anda masih mempunyai masa sehingga 11 Januari untuk menyelesaikannya.

Namun, dukacita saya apabila terdapat sebilangan pelajar yang meniru bulat-bulat dan menghantar pada saya, saya tidak akan terima hasilan anda itu. Tolong buat sekali lagi.

Akhir kata, jadikan tahun 2008 ini sebagai satu tahun membuktikan kecemerlangan anda, membuktikan kehebatan anda dan membanggakan ibu bapa dan guru anda. YAKIN BOLEH.

"Sekarang bukan zaman bermenung........."